Another productive day!
The Water tower model is now complete and in-game. I played around with specular maps on the drain section to make it look like water had been spilled, to moderate success. It's not that noticable in game but I feel better for putting it there. It's also a good test of specular mapping because I know the car will need it in places.
I also quickly put together two more posters to break up the bare walls on the course. These don't take a long time to do but I know I won't have time to make things like this later on so i'm getting a few done now in the evenings, when I don't want to be engaging in full-on headwork.