NOTE: Quick 'placeholder' post, as I'm really busy at the moment. Pics of work will be included later.
Progress Report - since the presentation, working mainly on 3D modelling. This week I have made:
Airship
2 Warehouses - one derilict (used as a 'tunnel' for track)
Shed
Broken Viaduct Section
Railway Track
Broken Railway track
Piles of logs (barriers for track)
Also, feedback from tutors: Look more at terrain/geography of land to get away from 'game environment' style level and move to something more realistic
Improve HUD as it is very basic - this can help set the mood of the game
Colour schemes - use of complimentary colours with lighting - perhaps a little too drab at the moment
Next Priority is the racetrack - need to work out how it's going to be implemented or there will be no finished game in May.